This unit describes the performance outcomes, skills and knowledge required to develop, implement and evaluate experiences that nurture creativity in children through construction, digital technologies, dramatic play, imaginative play, movement, music and visual art.
Assessment tasks will be designed to reinforce & extend knowledge and skill competence within set & controlled parameters in accordance with each unit’s learning outcomes & performance criteria requirements, including the setting of work based practical application tasks designed to provide evidence of competence outcomes, within periodic and scheduled timelines.
Students will be expected to demonstrate the following required skills:
• plan and implement at least three experiences for children between the ages of birth and six years that collectively involve all of the following:
• construction
• digital technologies
• dramatic play
• imaginative play
• language and storytelling
• movement
• music
• science, technology, engineering, arts and maths (STEAM)
• visual art
• document evaluation outcomes for each of the above planned experiences.
The qualified trainer and assessor will provide teaching and learning materials as required in the form of workbooks produced by Victoria University and/or via the Victoria University e-learning system.
This unit is studied as part of the following course(s):